But what games! Final Fight, Knights of the Round, Saturday Night Slam Masters, and three classic Street Fighter titles, among other gems, and all at arcade quality. You could only order the console directly from Capcom, and its 11 games set you back more than $150 a piece. If selling the the CPS Changer controller-free didn't damper enthusiasm, the limited distribution model and lean-but-expensive game catalogue surely did. "Nintendo sold the Super Famicom without a power supply, for example, because it was assumed the players still had their old Famicom at home." Only 11 games were released for the Jaguar CD during its lifetime: Battlemorph, Baldies, Highlander: The Last of the MacLeods, Brain Dead 13, Dragons Lair, Space Ace, Hover Strike: Unconquered Lands, Myst, Primal Rage, and the two pack-ins. "Japanese manufacturers did this fairly regularly," video game collector and obscure console expert Lawrence Wright told Nintendo Life. HonestGamers - Highlander: The Last of the Macleods (Jaguar CD) Review Highlander: The Last of the Macleods (Jaguar CD) review 'The Jaguar CD's heavy reliance on ports, arcade FMV adventures and multimedia showcases in its short existence made it impossible to truly grasp its potential as 64 bit system. ![]() To name just one: Capcom decided to use Super Famicom/Nintendo controller ports instead of their own proprietary tech, meaning you could use any gamepad or joystick compatible with Nintendo's console for your CPS Changer. ![]() A rash of odd decisions seemingly doomed the now-obscure console at launch.
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